Molkky has the best scoring system in yard games and the shortest rulebook to go with it. Everything below fits on a postcard, and the game it produces is closer and more tense than anything with a longer set of rules.
The formation
Setting up
Twelve numbered pins plus one throwing pin — the molkky itself. The pins stand in a tight block 3 to 4 metres from the throwing line, with 3.5 metres the official competition distance.
The published starting formation is four rows, front to back:
- Row 1: 1, 2
- Row 2: 3, 10, 4
- Row 3: 5, 11, 12, 6
- Row 4: 7, 9, 8
That arrangement is not decorative. The high-value pins are deliberately buried in the middle rows, so a big single-pin score is a genuinely difficult throw right from the start.
The whole game
The two scoring modes
| Outcome | Score |
|---|---|
| Exactly one pin knocked down | The number printed on that pin (1 to 12) |
| Two or more pins knocked down | The number of pins felled |
| No pins knocked down | Zero, and a miss is recorded |
| Three consecutive misses | The player is eliminated |
| Reaching exactly 50 | Win |
| Exceeding 50 | Score is reset to 25, play continues |
A pin only counts as knocked down if it is lying flat on the ground — a pin leaning against another pin is still standing. This is the call that gets argued most, and the rule is unambiguous.
The two modes give the game a shape that changes as it goes. Early on you want to sweep several pins for a reliable three or four. Late on, with a specific number needed, you want one pin and nothing else — a completely different throw, at a formation that has scattered into shapes the rules never anticipated.
Running a game
Turn order, teams and elimination
Players throw in a fixed order, one throw each. Molkky is published for 2 or more players, individually or in teams, and team play simply means team members alternate throws and share a single running score — the arithmetic does not change.
The elimination rule is the one thing that surprises people: miss every numbered pin three times in a row and you are out of the game. It exists because a player who cannot reach the pins can otherwise stretch a game indefinitely, and it does mean Molkky is less forgiving of a much weaker player than, say, bocce.
In a mixed-ability group, the fix is the throwing line rather than the rules. The published distance is a range — 3 to 4 metres — so a shorter line for younger players is within the published game rather than a house rule.
Form
Throwing, and the one technique rule
The molkky is thrown underarm. That is the constraint that keeps the game safe and the reason it works with a wide age range — there is no overhand throw and nothing travels fast.
Beyond that, the technique that actually wins games is unromantic: throw the pin so it arrives roughly horizontal and skids, rather than tumbling end over end. A tumbling pin catches the tops of pins and scatters several. A horizontal one takes out the pin you aimed at — which, once you are above 40 points, is the only throw that matters.
Full set page and the honest note about untreated birch: Molkky. Head-to-heads: Molkky vs kubb and Molkky vs bocce. And the exact-50 rule sits alongside the other yard-game scoring systems in yard game scoring systems.
What we would buy
The gear behind this guide
The sets whose published specifications this page is built on. Ranked on spec completeness and footprint clarity, not on testing we have not done.
Best overall
Tactic Mölkky Original Set
Tactic Games
The original — Tactic Games has held the Mölkky rights and trademark since 2016 and the games are still made in Pori, Finland.
Skip this if
Skip this if you want a game that survives being left on the lawn. Molkky is untreated birch and it will gray and swell.
FAQ
Questions people actually ask
How do you set up Molkky?
How does Molkky scoring work?
What happens if you go over 50 in Molkky?
Can you be eliminated from Molkky?
Why you can check our work
We have not played these. Every figure above is copied from a manufacturer's published listing or a governing body's published rules, and named so you can verify it. Where a maker publishes nothing, the field is blank rather than filled in. How we pick explains the whole method, including what would change a recommendation.
Read next
Related pages

Picks
Yard game guides
Rules, regulation dimensions, materials and storage — sourced from governing bodies and makers.

Picks
Molkky
About 260 square feet, any number of players, and the exactly-50 rule that keeps every game close.

Comparison
Molkky vs kubb
430 square feet and 12 players versus 260 square feet and the best endgame in yard games.

Comparison
Molkky vs bocce
A 3-metre throw with the best scoring rule on the site against a game that plays on gravel.

Guide
Yard game scoring systems compared
Cancellation, exact-21, exact-50 and rally scoring, and which keeps a game close.

Picks
Best camping games
Games that pack small and work on unprepared ground — plus the weights nobody publishes.
Sources
Every figure on this page is copied from one of these sources. If you find one that is wrong or out of date, tell us and we will fix it.